Helping game studios
around the world
build successful narratives
Helping game studios
around the world
build successful narratives
Helping game studios
around the world
build successful narratives

I'm John Zurhellen,
a writer,
narrative designer,
and creative lead
for groundbreaking games.
How successful do you want
your story to be?

I'm John Zurhellen,
a writer,
narrative designer,
and creative lead for groundbreaking games.
How successful do you want your story to be?
20+
20+
Years Experience
Years Experience
46
46
Games
Games
$4B
$4B
Combined Gross Revenue
Combined Gross Revenue
Games are in crisis.
Games are
in crisis.
Despite games that play great and look great,
millions of players feel unfulfilled by
undercooked narratives
dull characters spouting tired dialogue
a lack of emotional engagement
Despite games that play great and look great, millions of players feel unfulfilled by
undercooked narratives
dull characters spouting tired dialogue
lack of emotional engagement
Despite games that play great and look great,
millions of players feel unfulfilled by
undercooked narratives
dull characters spouting tired dialogue
a lack of emotional engagement
Players want story-driven games, now more than ever, but disappointment with the quality of those stories is rising year by year.
More than ever, players want story-driven games, but
disappointment with the quality of those stories is rising year by year.
Players want story-driven games, now more than ever, but disappointment with the quality of those stories is rising year by year.
$100M+ budget, Review: 6/10
"The real crime is how poorly the writing establishes any of its characters and the relationships between them."$100M+ budget, Review: 65/100
"There's a big disconnect between story and game."$140M+ budget, Review: 63/100
"An endless font of bad jokes and cool guns
in the series' most vapid story yet."$175M+ budget, Review: 63/100
"As the story progresses, the disappointing
cracks in the writing begin to grow."
$100M+ budget, Review: 6/10
"The real crime is how poorly the writing establishes any of its characters and the relationships between them."$100M+ budget, Review: 65/100
"There's a big disconnect between story and game."$140M+ budget, Review: 63/100
"An endless font of bad jokes and cool guns in the series' most vapid story yet."$175M+ budget, Review: 63/100
"As the story progresses, the disappointing cracks in the writing begin to grow."
Here’s the good news:
this trend is reversible.
Here’s the
good news:
this trend is reversible.
Here’s the
good news:
this trend is reversible.
Just as animation, engineering, and QA teams stick to best practices to produce optimal results, a narrative team can build and test their own best practices to find narrative success.
Just as animation, engineering, and QA teams stick to best practices to produce optimal results, a narrative team can build their own best practices to find narrative success.
Just as animation, engineering, and QA teams stick to best practices to find optimal results…
a narrative team can build their own best practices to find narrative success.
I'll help you find narrative success by
Connecting players to emotional and truthful stories
Enlisting the whole studio to become storytellers
Tethering imagination and creativity to systems, deadlines, and pipelines
I'll help you find narrative success by
Connecting players to emotional and
truthful stories
Enlisting the whole studio to become
storytellers
Tethering imagination and creativity to proven systems, deadlines, and pipelines










